include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
	${piglit_SOURCE_DIR}/tests/spec/arb_texture_multisample
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (ext_shader_samples_identical-simple-fs simple-fs.c)
# vim: ft=cmake:
